
PILLAR - Demo
*Demo for Pillar, planned for release later this year. Features 16 playable levels from the full game.
Be a Caterpillar
Solve intricate puzzles, evade ravenous foes, and discover hidden secrets in PILLAR, an arcade style puzzle game. Hatch from a downed seedling into a lowly caterpillar capable only of simple movement and clever wit. You are prey to nearly every creature or object you encounter, and only quick thinking and cunning use of your environment will give you an edge. Explore a neon bog, uncovering new creatures, devices, and the nature of your existence. Seek out the Chrysalis; seek out metamorphosis.
About this game
- Pit enemies against one another, and use them to manipulate the environment
- Experience over 100 hand crafted levels and 6 fully fledged worlds
- Discover over 20 unique enemies and
- Uncover secrets and puzzles hidden throughout
- Take a bite out of a tree
- Probably get mad at some point
- Caterpillar.
Controls
- WASD to move, in map and in game
- LMB to interact with UI elements
- ESC to open pause menu, in game
- R to reset level, in game
- Hold E to bust a move, in game
Created by Satchel Diaz.
Published | 4 days ago |
Status | Prototype |
Platforms | HTML5, Windows, macOS |
Author | Second Sight Games |
Genre | Puzzle |
Made with | Unity, Aseprite, FL Studio |
Tags | 16x16, 2D, Arcade, Colorful, Indie, insects, Minimalist, Pixel Art, Retro |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast |
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